In any case, whatever it is, it offers a tantalizing glimpse behind the Linden curtain. If I had to speculate, I'd say this 2.0 is an internally developed version with little or no relation to the UI revamp, and isn't a version of the new UI as it's intended to look in its final release. One of his biggest concerns with the existing UI is the excessive menu options, and its non-intuitive layout: "ather than hit them with 350 menu choices their first moment in-world," he told me last July, "The functionality of the viewer should expand as your comfort with the medium grows." Tateru's 2.0 viewer, however, is still rife with options. Linden has described to me in interviews. It has none of the consumer-friendly polish that Big Spaceship is famous for, which you can see on the new SL homepage they created it also doesn't resemble the conceptual vision of a new user interface that company CEO M. "That is, it went somewhere publically accessible and I accessed." She provides a full analysis of the viewer's UI, which incorporates some interesting-if-odd changes, such as the end of the right click pie menu (as left).īut is it really an advance iteration of an official, UI-improved 2.0? There, I'm very skeptical: I grabbed it," she told me this morning via Twitter. Massively's Tateru Nino just discovered an unpublicized version of the SL viewer on the Lindens' servers, labeled "2.0", and believes it's an early version of this project. We know the Lindens are developing a revamp of the confusing, user-unfriendly Second Life UI in a future version of the viewer, and last year hired a web development agency called Big Spaceship to help in that process. Bumped for update, 3:35pm: In an official and unofficial capacity, the Lindens have sent me comments about this viewer, which they describe as an early version of "Viewer 2009".
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